The Realm of Illusions
An immersive VR exhibition developed for Telus Spark, combining interactive environments, optical illusions and real-time systems.
VR Exhibition Design & Development
A selection of immersive experiences, procedural systems and animated projects developed through Unreal Engine and visual research.
An immersive VR exhibition developed for Telus Spark, combining interactive environments, optical illusions and real-time systems.
VR Exhibition Design & Development
A multiplayer VR experience where visitors explore a space station, interact through hand tracking and move in simulated zero gravity.
VR Experience Design & Development
A customizable Blueprint system for creating animated kites that react dynamically to wind direction, speed and movement.
Procedural Blueprint System
Nine illustrated characters developed into animated figures and a recurring crowd inside an Unreal Engine short film.
Character Design · Animation · Unreal Engine
Looking for an interactive experience, animated project or custom Unreal Engine system?